The characters have to travel through dungeons, unlocking valuable items and adding them to their inventory. Players can choose to go on the quests solo or team up with other players on their server in the game. Wait(3)local a= local b=a. local c=game:GetService('ReplicatedStorage').remotes.createLobby local d= local e=game:GetService("ReplicatedStorage").remotes:FindFirstChild('changeStartValue')local function f(b)if b>=55 then c:InvokeServer('Winter Outpost','Nightmare',0,true,false)d:FireServer()elseif b>=33 then c:InvokeServer('Winter Outpost','Insane',0,true,false)d:FireServer()c:InvokeServer('Winter Outpost','Hard',0,true,false)d:FireServer()c:InvokeServer('Winter Outpost','Medium',0,true,false)d:FireServer()c:InvokeServer('Winter Outpost','Easy',0,true,false)d:FireServer()elseif b>=27 then c:InvokeServer('Desert Temple','Nightmare',0,true,false)d:FireServer()elseif b>=0 then c:InvokeServer('Desert Temple','Insane',0,true,false)d:FireServer()c:InvokeServer('Desert Temple','Hard',0,true,false)d:FireServer()c:InvokeServer('Desert Temple','Medium',0,true,false)d:FireServer()c:InvokeServer('Desert Temple','Easy',0,true,false)d:FireServer()end end if workspace:FindFirstChild('games')then f(b)end wait()local function g()if workspace:FindFirstChild('dungeon')then local h local g=2e9 for i,j in pairs(workspace.dungeon:GetDescendants())do if j:FindFirstChild('Head')and j:FindFirstChild('Humanoid')then local k=(j.Position).magnitude if k=34 then q:InvokeServer('Winter Outpost','Insane',0,false,false)r:FireServer()q:InvokeServer('Winter Outpost','Hard',0,false,false)r:FireServer()q:InvokeServer('Winter Outpost','Medium',0,false,false)r:FireServer()q:InvokeServer('Winter Outpost','Easy',0,false,false)r:FireServer()elseif p>=27 then q:InvokeServer('Desert Temple','Nightmare',0,true,false)r:FireServer()elseif p>=0 then q:InvokeServer('Desert Temple','Insane',0,true,false)r:FireServer()q:InvokeServer('Desert Temple','Hard',0,true,false)r:FireServer()q:InvokeServer('Desert Temple','Medium',0,true,false)r:FireServer()q:InvokeServer('Desert Temple','Easy',0,true,false)r:FireServer()end end if workspace:FindFirstChild('games')then t(p)end wait()local function u()if workspace:FindFirstChild('dungeon')then local v local u=2e9 for w,x in pairs(workspace.dungeon:GetDescendants())do if x:FindFirstChild('Head')and x:FindFirstChild('Humanoid')then local y=(x.Position).magnitude if y
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